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Webaster of Los Angeles,2019 and Forum maintainer.
Home page: http://tyrell-corporation.pp.se
Posts by ingels
The Deadendthrills website has a great article about Westwood’s Blade Runner game (an article that contains some truly stunning graphics from 3D artist David Austin taken from the game). The article tells the story how the Westwood studio came to get to do the game, the involvement from Syd Mead and others involved from the Blade Runner movie.
The game was released back in the days when a PC wasn’t as capable of producing 3D graphics as a PC can do today, so Westood used something called Voxels that made things look 3D
In the mid-’90s, a game that attempted 1,000 motion-captured sequences would be rightly considered a dangerous folly; Blade Runner features 20,000.
The original voxel objects weighed in at around seven megabytes in size while hardware at the time could manage only about 100K.
The game has a great atmosphere to it and is still a good game by today’s standards, it’s not comparable when it comes to the graphics that today’s computer games has but remember that it is a point&click adventure game that unfolds differently as to how you play it and has different endings, all depending to your actions in the game. That is something not many games had back when Westwood’s Blade Runner was released.
Popular Mechanics has an an great article in which Adam Savage whom worked on movies such as Star Wars (ep 1&2), The Matrix and can be seen on Discovery Channel’s Mythbusters show tells us why Blade Runner still is the #1 movie when it comes to the special effects. It’s a very good article and Adam Savage goes deep on some of the more technical things that makes Blade Runner into the Sci-Fi masterpiece that holds up better than most movies. You can find the article here.
You have to remember, Blade Runner was made years before digital effects became common. Today, CGI [computer-generated imagery] is becoming a mature art form, but even now there are times you just can’t beat doing some effects like these “in camera.” – Adam Savage
A user called “minicity” has uploaded 142 stunning photos to imgur from the studio in which they built some of the miniatures used in Blade Runner back when the movie was in production. These are truly a set of spectacular images and contains more than just miniature builds. I took a quick decision and decided to upload all of the images here too (since there was an option to download a .zipped version with all the images) AND to be sure that they will be available for everyone to enjoy.
The British Film Institute will have Blade Runner: The Final Cut in some cinemas in the UK during April, May, June and July and they also made a brand new trailer that is really good,
“This new trailer captures the essence of the film and I hope will inspire a new generation to see Blade Runner” – Ridley Scott
For the dates and where you can see Blade Runner on the big screen, check out BFI’s page about the upcoming screenings
Denis Villeneuve, director of “Enemy” and “Prisoners” is according to IMDB set as director of the still untitled next Blade Runner movie (Blade Runner 2) and it is also now sure that Harrison Ford will be in the movie (which some sources report will “come out” in 2017).
We are honored that Harrison is joining us on this journey with Denis Villeneuve, who is a singular talent, as we experienced personally on Prisoners,” producers Andrew Kosove and Broderick Johnson said in a statement. (source)
Andrew Kosove & Broderick Johnson are producing the movie (for Alcon Enterntainment) along with Bud Yorkin, Cynthia Sikes Yorkin and Ridley Scott (source) and original screenplay writer Hampton Fincher collaborating on the script together with Michael Green (and according to IMDB also Ridley Scott).
Now, with Harrison Ford (being said) to reprise his role, does that mean that Deckard is human ?. Could Harrison Ford perhaps play the character that they cast Rick Deckard from ?
What do you think ?
Post a comment and tell us what you think!