Welcome to Los Angeles, 2019



Los Angeles, 2019 is tribute to the cast and crew of the movie Blade Runner and author Phillip K. Dick


This site is devoted to give you information on anything that concerns the Blade Runner universe. So if you have any comments, ideas or news concerning Blade Runner. Please contact me.


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Ryan Gosling in negotiations to star in “Blade Runner 2″

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Actor Ryan Gosling (Drive, The Ides Of March) is in negotiations to star in the still untitled “Blade Runner 2″ film that is planned to start its principal photography during the summer of 2016. Hampton Fancher (co-writer of the original) and Michael Green have written the original screenplay based on an idea by Fancher and Scott. The story takes place several decades after the conclusion of the 1982 original. Story details, as well as Gosling’s character, are not being revealed.

Alcon Entertainment acquired the prequel and sequel film, television and ancillary franchise rights to the iconic science-fiction thriller BLADE RUNNER in 2011 from producers Bud Yorkin and Cynthia Sikes Yorkin, who will serve as producers on the sequel along Alcon Entertainment co-founders and co-CEO’s Andrew Kosove and Broderick Johnson, Frank Giustra and Tim Gamble, CEO’s of Thunderbird Films, will serve as executive producers.

Among its many distinctions, BLADE RUNNER has been singled out as one of the greatest movies of all time by innumerable polls and media outlets, and overwhelmingly as the greatest science-fiction film of all time by a majority of genre publications.

Released by Warner Bros., BLADE RUNNER was adapted by Hampton Fancher and David Peoples from Philip K. Dick’s novel “Do Androids Dream of Electric Sheep?” and was directed by Ridley Scott following his landmark Alien.” The film was nominated for two Academy Awards (Best Visual Effects, and Best Art Direction).

BLADE RUNNER was selected for preservation in the United States National Film Registry by the Library of Congress as being “culturally, historically, or aesthetically significant.” The film was selected for preservation in the United States National Film Registry in 1993 and is frequently taught in university courses. In 2007, it was named the 2nd most visually influential film of all time by the Visual Effects Society.

 

Source: Alcon Entertainment

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Future Imperfect – THE LOST ART OF WESTWOOD’S BLADE RUNNER

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The Deadendthrills website has a great article about Westwood’s Blade Runner game (an article that contains some truly stunning graphics from 3D artist David Austin taken from the game). The article tells the story how the Westwood studio came to get to do the game, the involvement from Syd Mead and others involved from the Blade Runner movie.

The game was released back in the days when a PC wasn’t as capable of producing 3D graphics as a PC can do today, so Westood used something called Voxels that made things look 3D

In the mid-’90s, a game that attempted 1,000 motion-captured sequences would be rightly considered a dangerous folly; Blade Runner features 20,000.

 

The original voxel objects weighed in at around seven megabytes in size while hardware at the time could manage only about 100K.

 

The game has a great atmosphere to it and is still a good game by today’s standards, it’s not comparable when it comes to the graphics that today’s computer games has but remember that it is a point&click adventure game that unfolds differently as to how you play it and has different endings, all depending to your actions in the game. That is something not many games had back when Westwood’s Blade Runner was released.

 

You can find more information on Westwood’s Blade Runner game right here at LA2019 and the great article you should read can be found here

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Adam Savage (Star Wars Ep 1 & 2, The Matrix) on why Blade Runner and it’s SFX is still the best

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Popular Mechanics has an an great article in which Adam Savage whom worked on movies such as Star Wars (ep 1&2), The Matrix and can be seen on Discovery Channel’s Mythbusters show tells us why Blade Runner still is the #1 movie when it comes to the special effects. It’s a very good article and Adam Savage goes deep on some of the more technical things that makes Blade Runner into the Sci-Fi masterpiece that holds up better than most movies. You can find the article here.

 

You have to remember, Blade Runner was made years before digital effects became common. Today, CGI [computer-generated imagery] is becoming a mature art form, but even now there are times you just can’t beat doing some effects like these “in camera.” – Adam Savage

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Stunning photos from making miniatures (and more) for Blade Runner

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A user called “minicity” has uploaded 142 stunning photos to imgur from the studio in which they built some of the miniatures used in Blade Runner back when the movie was in production. These are truly a set of spectacular images and contains more than just miniature builds. I took a quick decision and decided to upload all of the images here too (since there was an option to download a .zipped version with all the images) AND to be sure that they will be available for everyone to enjoy.

 

To see this magic set of photos, take a look in Los Angeles, 2019 Blade Runner Model Shop Gallery or visit the minicity on imgur

Blade Runner: The Final Cut in U.K Cinemas (with new trailer)

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The British Film Institute will have Blade Runner: The Final Cut in some cinemas in the UK during April, May, June and July and they also made a brand new trailer that is really good,

 

 

“This new trailer captures the essence of the film and I hope will inspire a new generation to see Blade Runner” – Ridley Scott

 

For the dates and where you can see Blade Runner on the big screen, check out BFI’s page about the upcoming screenings

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